I'm a Concept Artist/Illustrator who developed worlds and universes for a AAA game franchise as part of a creative team. I've worked in-house on film productions in Los Angeles, visual development for animated projects, and created artwork for books, marketing, and various other projects.
Clients include Skydance, Sony, 2K, Warner Bros., Marvel Studios, Fox, Bungie, Nvidia, Valve, Wizards of the Coast, Activision/Blizzard, and more.
IATSE Local 800
IATSE Local 839
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